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Discussion Starter · #1 ·
Hi,I tried some accelleration-sensor-games (like Labyrinth).It seems like the sensor is totally wrong. The ball is always going left.Anyone else noticed this?The interesting thing is, that switching the orientation is working fine.Is there an app to calibrate the sensor? Or could this be done with firmware tweaking?
 

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Discussion Starter · #4 ·
[quote author=skywise link=topic=239.msg4204#msg4204 date=1275463695]Works fine for me - as a matter of fact, the accelerometer appears fairly accurate. [/quote]Which firmware do you use?
 

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Also interested in this. There are several apps that rely on a somewhat accurate G-Sensor. Right now it will work for rotation and that is about it.
 

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[quote author=hilltopper06 link=topic=239.msg4657#msg4657 date=1275570235]Also interested in this. There are several apps that rely on a somewhat accurate G-Sensor. Right now it will work for rotation and that is about it.[/quote]I run the latest official firmware (1.7.3?) and the g-sensor works great and is accurate - I have tried both Labyrinth Lite and the Tricorder App.
 

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[quote author=javiermi link=topic=239.msg4918#msg4918 date=1275644230]HiWhere did you get the 1.7.3 firmware?Thanks[/quote]Hope you note the question mark. I just didn't recall the exact version when I wrote this - I have the latest firmware available in the official section here. 1.7.2 seems to be the build#.
 
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